Fix a crash in soviet05
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@@ -95,7 +95,7 @@ IslandTroops2 = function()
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elseif Map.Difficulty == "Easy" then
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elseif Map.Difficulty == "Easy" then
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return
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return
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else
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else
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Trigger.OnAllKilled(unit, function()
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Trigger.OnAllKilled(units, function()
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if Map.Difficulty == "Hard" then
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if Map.Difficulty == "Hard" then
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Trigger.AfterDelay(DateTime.Minutes(3), IslandTroops2)
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Trigger.AfterDelay(DateTime.Minutes(3), IslandTroops2)
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else
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else
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