Split IFinalizedRenderable from Renderable to remove mutable structs.

This commit is contained in:
Paul Chote
2015-02-03 08:30:33 +00:00
parent 1eb6c984f5
commit a495a2f528
12 changed files with 134 additions and 127 deletions

View File

@@ -14,7 +14,7 @@ using OpenRA.Traits;
namespace OpenRA.Graphics
{
public struct SelectionBarsRenderable : IRenderable
public struct SelectionBarsRenderable : IRenderable, IFinalizedRenderable
{
readonly WPos pos;
readonly Actor actor;
@@ -135,7 +135,7 @@ namespace OpenRA.Graphics
}
}
public void BeforeRender(WorldRenderer wr) { }
public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
public void Render(WorldRenderer wr)
{
if (!actor.IsInWorld || actor.IsDead)