Rank moved to new trait.
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@@ -1,4 +1,26 @@
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^GainsExperience:
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GainsExperience:
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GainsStatUpgrades:
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SelfHealing@ELITE:
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Step: 2
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Ticks: 100
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HealIfBelow: 1
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DamageCooldown: 125
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UpgradeTypes: selfheal
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UpgradeMinEnabledLevel: 1
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WithRankDecoration:
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Image: rank
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Sequence: rank
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Palette: effect
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ReferencePoint: Bottom, Right
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Offset: 2, 2
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UpgradeTypes: rank
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ZOffset: 256
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UpgradeMinEnabledLevel: 1
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UpgradeMaxAcceptedLevel: 4
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^Vehicle:
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Inherits: ^GainsExperience
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AppearsOnRadar:
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Mobile:
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Crushes: crate
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@@ -19,7 +41,6 @@
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CargoType: Vehicle
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AttackMove:
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HiddenUnderFog:
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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@@ -38,14 +59,6 @@
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Huntable:
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Demolishable:
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ScriptTriggers:
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GainsStatUpgrades:
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SelfHealing@ELITE:
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Step: 2
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Ticks: 100
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HealIfBelow: 1
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DamageCooldown: 125
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UpgradeTypes: selfheal
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UpgradeMinEnabledLevel: 1
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UpgradeManager:
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TemporaryOwnerManager:
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MustBeDestroyed:
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@@ -62,6 +75,7 @@
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RenderSprites:
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^Tank:
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Inherits: ^GainsExperience
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AppearsOnRadar:
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Mobile:
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Crushes: crate
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@@ -82,7 +96,6 @@
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CargoType: Vehicle
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AttackMove:
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HiddenUnderFog:
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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@@ -101,14 +114,6 @@
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Huntable:
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Demolishable:
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ScriptTriggers:
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GainsStatUpgrades:
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SelfHealing@ELITE:
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Step: 2
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Ticks: 100
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HealIfBelow: 1
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DamageCooldown: 125
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UpgradeTypes: selfheal
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UpgradeMinEnabledLevel: 1
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UpgradeManager:
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TemporaryOwnerManager:
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MustBeDestroyed:
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@@ -187,6 +192,7 @@
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Explosion: UnitExplodeScale
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^Infantry:
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Inherits: ^GainsExperience
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AppearsOnRadar:
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Health:
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Radius: 96
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@@ -229,7 +235,6 @@
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CargoType: Infantry
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PipType: Green
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HiddenUnderFog:
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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@@ -250,14 +255,6 @@
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DeathTypes: ExplosionDeath, SoundDeath, SmallExplosionDeath, BulletDeath
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Parachutable:
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FallRate: 130
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GainsStatUpgrades:
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SelfHealing@ELITE:
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Step: 2
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Ticks: 100
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HealIfBelow: 1
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DamageCooldown: 125
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UpgradeTypes: selfheal
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UpgradeMinEnabledLevel: 1
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UpgradeManager:
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MustBeDestroyed:
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AnnounceOnSeen:
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@@ -269,6 +266,7 @@
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VoiceSet: InfantryVoice
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^Plane:
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Inherits: ^GainsExperience
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AppearsOnRadar:
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UseLocation: yes
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SelectionDecorations:
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@@ -277,7 +275,6 @@
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TargetTypes: Air
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GroundedTargetTypes: Ground
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HiddenUnderFog:
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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@@ -290,14 +287,6 @@
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Huntable:
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AttackMove:
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ScriptTriggers:
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GainsStatUpgrades:
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SelfHealing@ELITE:
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Step: 2
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Ticks: 100
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HealIfBelow: 1
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DamageCooldown: 125
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UpgradeTypes: selfheal
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UpgradeMinEnabledLevel: 1
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UpgradeManager:
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AnnounceOnSeen:
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Notification: EnemyUnitsDetected
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