pushed bibs down into the smudge layer; made Game static

This commit is contained in:
Chris Forbes
2009-10-20 20:47:04 +13:00
parent e41e74e609
commit a4c344523f
26 changed files with 201 additions and 202 deletions

View File

@@ -31,6 +31,10 @@ namespace OpenRa.FileFormats
public Map(IniFile file)
{
for (int j = 0; j < 128; j++)
for (int i = 0; i < 128; i++)
MapTiles[i, j] = new TileReference();
IniSection basic = file.GetSection("Basic");
Title = basic.GetValue("Name", "(null)");