pushed bibs down into the smudge layer; made Game static

This commit is contained in:
Chris Forbes
2009-10-20 20:47:04 +13:00
parent e41e74e609
commit a4c344523f
26 changed files with 201 additions and 202 deletions

View File

@@ -4,11 +4,12 @@ using System.Text;
namespace OpenRa.FileFormats
{
public struct TileReference
public class TileReference
{
public ushort tile;
public byte image;
public byte overlay;
public byte smudge;
public override int GetHashCode() { return tile.GetHashCode() ^ image.GetHashCode(); }