pushed bibs down into the smudge layer; made Game static

This commit is contained in:
Chris Forbes
2009-10-20 20:47:04 +13:00
parent e41e74e609
commit a4c344523f
26 changed files with 201 additions and 202 deletions

View File

@@ -18,7 +18,7 @@ namespace OpenRa.Game.Traits
public abstract IEnumerable<Pair<Sprite, float2>> Render(Actor self);
public virtual void Tick(Actor self, Game game)
public virtual void Tick(Actor self)
{
anim.Tick();
}