proc.nofreeactor was causing harv to not unload properly. Just spawn a normal proc after we've changed the owner of the Allied base.
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@@ -1481,7 +1481,7 @@ Actors:
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Actor290: apwr
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Location: 52,42
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Owner: Soviets
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Actor924: proc.nofreeactor
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Allies2ProcPoint: waypoint
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Location: 25,95
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Owner: Allies
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Actor455: fenc
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@@ -2869,14 +2869,6 @@ Rules:
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Allies02Script:
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MissionObjectivesPanel:
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ObjectivesPanel: MISSION_OBJECTIVES
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PROC.NoFreeActor:
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Inherits: PROC
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-FreeActor:
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-Buildable:
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RenderBuilding:
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Image: PROC
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ProvidesCustomPrerequisite:
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Prerequisite: proc
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TRAN.Husk1:
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Burns:
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Damage: 0
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