Replace FlashPaletteEffect with a post-processing shader.

This commit is contained in:
Paul Chote
2023-10-22 17:06:28 +01:00
committed by Gustas
parent 59d40c8b4e
commit a51a9700cf
15 changed files with 77 additions and 52 deletions

View File

@@ -57,6 +57,6 @@ ParaBomb:
ValidTargets: Ground, Infantry
Size: 3
Delay: 10
Warhead@13FlashEffect: FlashPaletteEffect
Warhead@13FlashEffect: FlashEffect
Duration: 20
FlashType: Nuke

View File

@@ -24,7 +24,7 @@ World:
Ambient: 0.45
MusicPlaylist:
BackgroundMusic: rain
FlashPaletteEffect@LIGHTNINGSTRIKE:
FlashPostProcessEffect@LIGHTNINGSTRIKE:
Type: LightningStrike
LuaScript:
Scripts: campaign.lua, fort-lonestar.lua, fort-lonestar-AI.lua

View File

@@ -75,6 +75,6 @@ ParaBomb:
ValidTargets: Ground, Infantry
Size: 3
Delay: 10
Warhead@13FlashEffect: FlashPaletteEffect
Warhead@13FlashEffect: FlashEffect
Duration: 20
FlashType: Nuke