diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj index 5402022467..24b51b4ef0 100644 --- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj +++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj @@ -799,6 +799,9 @@ + + + diff --git a/OpenRA.Mods.Common/Traits/Attack/AttackCharges.cs b/OpenRA.Mods.Common/Traits/Attack/AttackCharges.cs new file mode 100644 index 0000000000..f846cf2af0 --- /dev/null +++ b/OpenRA.Mods.Common/Traits/Attack/AttackCharges.cs @@ -0,0 +1,84 @@ +#region Copyright & License Information +/* + * Copyright 2007-2017 The OpenRA Developers (see AUTHORS) + * This file is part of OpenRA, which is free software. It is made + * available to you under the terms of the GNU General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. For more + * information, see COPYING. + */ +#endregion + +using System.Collections.Generic; +using System.Linq; +using OpenRA.Traits; + +namespace OpenRA.Mods.Common.Traits +{ + [Desc("Actor must charge up its armaments before firing.")] + public class AttackChargesInfo : AttackOmniInfo + { + [Desc("Amount of charge required to attack.")] + public readonly int ChargeLevel = 25; + + [Desc("Amount to increase the charge level each tick with a valid target.")] + public readonly int ChargeRate = 1; + + [Desc("Amount to decrease the charge level each tick without a valid target.")] + public readonly int DischargeRate = 1; + + [GrantedConditionReference] + [Desc("The condition to grant to self while the charge level is greater than zero.")] + public readonly string ChargingCondition = null; + + public override object Create(ActorInitializer init) { return new AttackCharges(init.Self, this); } + } + + public class AttackCharges : AttackOmni, INotifyCreated, ITick, INotifyAttack, INotifySold + { + readonly AttackChargesInfo info; + ConditionManager conditionManager; + int chargingToken = ConditionManager.InvalidConditionToken; + bool charging; + + public int ChargeLevel { get; private set; } + + public AttackCharges(Actor self, AttackChargesInfo info) + : base(self, info) + { + this.info = info; + } + + void INotifyCreated.Created(Actor self) + { + conditionManager = self.TraitOrDefault(); + } + + void ITick.Tick(Actor self) + { + // Stop charging when we lose our target + charging &= self.CurrentActivity is SetTarget; + + var delta = charging ? info.ChargeRate : -info.DischargeRate; + ChargeLevel = (ChargeLevel + delta).Clamp(0, info.ChargeLevel); + + if (ChargeLevel > 0 && conditionManager != null && !string.IsNullOrEmpty(info.ChargingCondition) + && chargingToken == ConditionManager.InvalidConditionToken) + chargingToken = conditionManager.GrantCondition(self, info.ChargingCondition); + + if (ChargeLevel == 0 && conditionManager != null && chargingToken != ConditionManager.InvalidConditionToken) + chargingToken = conditionManager.RevokeCondition(self, chargingToken); + } + + protected override bool CanAttack(Actor self, Target target) + { + charging = base.CanAttack(self, target) && IsReachableTarget(target, true); + return ChargeLevel >= info.ChargeLevel && charging; + } + + void INotifyAttack.Attacking(Actor self, Target target, Armament a, Barrel barrel) { ChargeLevel = 0; } + void INotifyAttack.PreparingAttack(Actor self, Target target, Armament a, Barrel barrel) { } + void INotifySold.Selling(Actor self) { ChargeLevel = 0; } + void INotifySold.Sold(Actor self) { } + } +} diff --git a/OpenRA.Mods.Common/Traits/Attack/AttackOmni.cs b/OpenRA.Mods.Common/Traits/Attack/AttackOmni.cs index 74de70d3bb..cb13839ade 100644 --- a/OpenRA.Mods.Common/Traits/Attack/AttackOmni.cs +++ b/OpenRA.Mods.Common/Traits/Attack/AttackOmni.cs @@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Traits return new SetTarget(this, newTarget); } - class SetTarget : Activity + protected class SetTarget : Activity { readonly Target target; readonly AttackOmni attack; diff --git a/OpenRA.Mods.Common/Traits/Render/WithChargeAnimation.cs b/OpenRA.Mods.Common/Traits/Render/WithChargeAnimation.cs new file mode 100644 index 0000000000..7f4b6189ec --- /dev/null +++ b/OpenRA.Mods.Common/Traits/Render/WithChargeAnimation.cs @@ -0,0 +1,46 @@ +#region Copyright & License Information +/* + * Copyright 2007-2017 The OpenRA Developers (see AUTHORS) + * This file is part of OpenRA, which is free software. It is made + * available to you under the terms of the GNU General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. For more + * information, see COPYING. + */ +#endregion + +using OpenRA.Traits; + +namespace OpenRA.Mods.Common.Traits.Render +{ + [Desc("Render trait that varies the animation frame based on the AttackCharges trait's charge level.")] + class WithChargeAnimationInfo : ITraitInfo, Requires, Requires + { + [SequenceReference] + [Desc("Sequence to use for the charge levels.")] + public readonly string Sequence = "active"; + + public object Create(ActorInitializer init) { return new WithChargeAnimation(init.Self, this); } + } + + class WithChargeAnimation : INotifyBuildComplete + { + readonly WithChargeAnimationInfo info; + readonly WithSpriteBody wsb; + readonly AttackCharges attackCharges; + + public WithChargeAnimation(Actor self, WithChargeAnimationInfo info) + { + this.info = info; + wsb = self.Trait(); + attackCharges = self.Trait(); + } + + void INotifyBuildComplete.BuildingComplete(Actor self) + { + var attackChargesInfo = (AttackChargesInfo)attackCharges.Info; + wsb.DefaultAnimation.PlayFetchIndex(wsb.NormalizeSequence(self, info.Sequence), + () => int2.Lerp(0, wsb.DefaultAnimation.CurrentSequence.Length, attackCharges.ChargeLevel, attackChargesInfo.ChargeLevel + 1)); + } + } +} diff --git a/OpenRA.Mods.Common/Traits/Render/WithChargeOverlay.cs b/OpenRA.Mods.Common/Traits/Render/WithChargeOverlay.cs new file mode 100644 index 0000000000..0030dcb0e0 --- /dev/null +++ b/OpenRA.Mods.Common/Traits/Render/WithChargeOverlay.cs @@ -0,0 +1,72 @@ +#region Copyright & License Information +/* + * Copyright 2007-2017 The OpenRA Developers (see AUTHORS) + * This file is part of OpenRA, which is free software. It is made + * available to you under the terms of the GNU General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. For more + * information, see COPYING. + */ +#endregion + +using OpenRA.Graphics; +using OpenRA.Traits; + +namespace OpenRA.Mods.Common.Traits.Render +{ + [Desc("Render overlay that varies the animation frame based on the AttackCharges trait's charge level.")] + class WithChargeOverlayInfo : ITraitInfo, Requires, Requires + { + [SequenceReference] + [Desc("Sequence to use for the charge levels.")] + public readonly string Sequence = "active"; + + [Desc("Custom palette name")] + [PaletteReference("IsPlayerPalette")] public readonly string Palette = null; + + [Desc("Custom palette is a player palette BaseName")] + public readonly bool IsPlayerPalette = false; + + public object Create(ActorInitializer init) { return new WithChargeOverlay(init.Self, this); } + } + + class WithChargeOverlay : INotifyBuildComplete, INotifySold, INotifyDamageStateChanged + { + readonly WithChargeOverlayInfo info; + readonly Animation overlay; + readonly RenderSprites rs; + readonly WithSpriteBody wsb; + + bool buildComplete; + + public WithChargeOverlay(Actor self, WithChargeOverlayInfo info) + { + this.info = info; + rs = self.Trait(); + wsb = self.Trait(); + + var attackCharges = self.Trait(); + var attackChargesInfo = (AttackChargesInfo)attackCharges.Info; + + overlay = new Animation(self.World, rs.GetImage(self)); + overlay.PlayFetchIndex(wsb.NormalizeSequence(self, info.Sequence), + () => int2.Lerp(0, overlay.CurrentSequence.Length, attackCharges.ChargeLevel, attackChargesInfo.ChargeLevel + 1)); + + rs.Add(new AnimationWithOffset(overlay, null, () => !buildComplete, 1024), + info.Palette, info.IsPlayerPalette); + } + + void INotifyBuildComplete.BuildingComplete(Actor self) + { + buildComplete = true; + } + + void INotifyDamageStateChanged.DamageStateChanged(Actor self, AttackInfo e) + { + overlay.ReplaceAnim(RenderSprites.NormalizeSequence(overlay, e.DamageState, info.Sequence)); + } + + void INotifySold.Selling(Actor self) { buildComplete = false; } + void INotifySold.Sold(Actor self) { } + } +} diff --git a/mods/cnc/rules/structures.yaml b/mods/cnc/rules/structures.yaml index 5e6ea17e3b..4ba7867577 100644 --- a/mods/cnc/rules/structures.yaml +++ b/mods/cnc/rules/structures.yaml @@ -758,15 +758,17 @@ OBLI: Range: 8c0 Bib: HasMinibib: Yes - WithTeslaChargeAnimation: + WithChargeAnimation: Armament: Weapon: Laser LocalOffset: 0,-85,1280 - FireDelay: 0 - AttackTesla: - ChargeAudio: obelpowr.aud - ReloadDelay: 40 - InitialChargeDelay: 50 + AttackCharges: + ChargeLevel: 50 + ChargingCondition: charging + AmbientSound: + RequiresCondition: charging + SoundFile: obelpowr.aud + Interval: 30, 40 -EmitInfantryOnSell: DetectCloaked: Range: 5c0 diff --git a/mods/cnc/weapons/other.yaml b/mods/cnc/weapons/other.yaml index db090317b4..98b212d0ee 100644 --- a/mods/cnc/weapons/other.yaml +++ b/mods/cnc/weapons/other.yaml @@ -80,7 +80,7 @@ Napalm: Explosions: med_napalm Laser: - ReloadDelay: 1 + ReloadDelay: 40 Range: 7c512 Report: obelray1.aud Projectile: LaserZap diff --git a/mods/ts/rules/nod-support.yaml b/mods/ts/rules/nod-support.yaml index cab377a04a..56ce86e67b 100644 --- a/mods/ts/rules/nod-support.yaml +++ b/mods/ts/rules/nod-support.yaml @@ -108,11 +108,14 @@ NAOBEL: Armament: Weapon: ObeliskLaserFire LocalOffset: 1400,210,800 - AttackTesla: - ChargeAudio: obelpowr.aud - InitialChargeDelay: 65 - WithTeslaChargeOverlay: - Sequence: active + AttackCharges: + ChargeLevel: 65 + ChargingCondition: charging + AmbientSound: + RequiresCondition: charging + SoundFile: obelpowr.aud + Interval: 30, 40 + WithChargeOverlay: Palette: player IsPlayerPalette: true WithIdleOverlay@LIGHTS: diff --git a/mods/ts/weapons/energyweapons.yaml b/mods/ts/weapons/energyweapons.yaml index e99b818c2d..15b9b13626 100644 --- a/mods/ts/weapons/energyweapons.yaml +++ b/mods/ts/weapons/energyweapons.yaml @@ -180,7 +180,7 @@ Proton: ObeliskLaserFire: Inherits: ^Laser - ReloadDelay: 1 + ReloadDelay: 120 Range: 10c512 Report: obelray1.aud Warhead@1Dam: SpreadDamage