Updated maps to work with changes.

This commit is contained in:
Chicken man
2014-03-05 16:46:42 -05:00
parent 718ddf9afd
commit a538914d6c
25 changed files with 42 additions and 64 deletions

View File

@@ -2,6 +2,8 @@ Selectable: True
MapFormat: 6 MapFormat: 6
RequiresMod: cnc
Title: Knock out the Refinery Title: Knock out the Refinery
Author: Westwood Studios Author: Westwood Studios
@@ -16,8 +18,6 @@ UseAsShellmap: False
Type: Campaign Type: Campaign
RequiresMod: cnc
Options: Options:
Crates: False Crates: False
Fog: False Fog: False

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@@ -645,7 +645,7 @@ Rules:
Health: Health:
HP: 750 HP: 750
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Bib: Bib:
ProvidesRadar: ProvidesRadar:
RenderDetectionCircle: RenderDetectionCircle:

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@@ -462,11 +462,6 @@ Actors:
Owner: Nod Owner: Nod
Health: 1 Health: 1
Facing: 128 Facing: 128
# Actor71: bggy
# Location: 48,38
# Owner: Nod
# Health: 0.9921875
# Facing: 128
Actor72: jeep Actor72: jeep
Location: 28,21 Location: 28,21
Owner: GDI Owner: GDI
@@ -507,11 +502,6 @@ Actors:
Owner: Nod Owner: Nod
Health: 1 Health: 1
Facing: 128 Facing: 128
# Actor80: bggy
# Location: 48,37
# Owner: Nod
# Health: 1
# Facing: 128
Actor83: e6 Actor83: e6
Location: 48,40 Location: 48,40
Owner: Nod Owner: Nod
@@ -572,24 +562,12 @@ Actors:
Health: 1 Health: 1
Facing: 224 Facing: 224
SubCell: 4 SubCell: 4
# Actor110: e1
# Location: 51,41
# Owner: Nod
# Health: 1
# Facing: 128
# SubCell: 3
Actor112: e1 Actor112: e1
Location: 50,40 Location: 50,40
Owner: Nod Owner: Nod
Health: 1 Health: 1
Facing: 128 Facing: 128
SubCell: 3 SubCell: 3
# Actor113: e1
# Location: 51,40
# Owner: Nod
# Health: 1
# Facing: 128
# SubCell: 3
Actor114: e1 Actor114: e1
Location: 50,40 Location: 50,40
Owner: Nod Owner: Nod
@@ -736,7 +714,7 @@ Rules:
Health: Health:
HP: 750 HP: 750
RevealsShroud: RevealsShroud:
Range: 10 Range: 10c0
Bib: Bib:
ProvidesRadar: ProvidesRadar:
RenderDetectionCircle: RenderDetectionCircle:

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@@ -236,7 +236,7 @@ Rules:
Health: Health:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
Range: 40 Range: 40c0
MustBeDestroyed: MustBeDestroyed:
-AttackMove: -AttackMove:

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@@ -530,7 +530,7 @@ Rules:
Type: Wood Type: Wood
Bib: Bib:
RevealsShroud: RevealsShroud:
Range: 3 Range: 3c0
ExternalCapturable: ExternalCapturable:
ExternalCapturableBar: ExternalCapturableBar:
EngineerRepairable: EngineerRepairable:
@@ -766,7 +766,7 @@ Rules:
Speed: 71 Speed: 71
Crushes: wall, atmine, crate, infantry Crushes: wall, atmine, crate, infantry
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Turreted: Turreted:
ROT: 5 ROT: 5
Armament: Armament:
@@ -820,7 +820,7 @@ Rules:
Passenger: Passenger:
PipType: Red PipType: Red
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
AutoTarget: AutoTarget:
InitialStance: Defend InitialStance: Defend
Armament: Armament:
@@ -842,7 +842,7 @@ Rules:
Mobile: Mobile:
Speed: 56 Speed: 56
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Passenger: Passenger:
PipType: Yellow PipType: Yellow
TakeCover: TakeCover:
@@ -865,7 +865,7 @@ Rules:
ROT: 10 ROT: 10
Speed: 128 Speed: 128
RevealsShroud: RevealsShroud:
Range: 4 Range: 4c0
Turreted: Turreted:
ROT: 5 ROT: 5
Offset: -298,0,298 Offset: -298,0,298
@@ -890,7 +890,7 @@ Rules:
Mobile: Mobile:
Speed: 142 Speed: 142
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Armament: Armament:
Weapon: M60mg Weapon: M60mg
LocalOffset: 0,0,171 LocalOffset: 0,0,171
@@ -922,7 +922,7 @@ Rules:
ROT: 2 ROT: 2
Speed: 85 Speed: 85
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
AttackFrontal: AttackFrontal:
PrimaryWeapon: 155mm PrimaryWeapon: 155mm
SecondaryWeapon: 155mm SecondaryWeapon: 155mm
@@ -940,7 +940,7 @@ Rules:
Mobile: Mobile:
Speed: 99 Speed: 99
RevealsShroud: RevealsShroud:
Range: 5 Range: 5c0
Armament: Armament:
Weapon: SCUD Weapon: SCUD
AttackFrontal: AttackFrontal:
@@ -959,7 +959,7 @@ Rules:
Mobile: Mobile:
Speed: 56 Speed: 56
RevealsShroud: RevealsShroud:
Range: 14 Range: 14c0
Turreted: Turreted:
ROT: 1 ROT: 1
AttackTurreted: AttackTurreted:

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@@ -1314,7 +1314,7 @@ Rules:
CAMERA.Large: CAMERA.Large:
Inherits: CAMERA Inherits: CAMERA
RevealsShroud: RevealsShroud:
Range: 1000 Range: 1000c0
Sequences: Sequences:

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@@ -1115,7 +1115,7 @@ Rules:
Owner: None Owner: None
CAMERA: CAMERA:
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Sequences: Sequences:

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@@ -585,7 +585,7 @@ Rules:
RenderUnit: RenderUnit:
Image: tran Image: tran
RevealsShroud: RevealsShroud:
Range: 0 Range: 0c0
RejectsOrders: RejectsOrders:
-Selectable: -Selectable:
Cargo: Cargo:
@@ -602,7 +602,7 @@ Rules:
CargoType: Einstein CargoType: Einstein
^CivInfantry: ^CivInfantry:
RevealsShroud: RevealsShroud:
Range: 0 Range: 0c0
Sequences: Sequences:

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@@ -368,7 +368,7 @@ Rules:
TRAN: TRAN:
-Selectable: -Selectable:
RevealsShroud: RevealsShroud:
Range: 0 Range: 0c0
E7: E7:
AutoTarget: AutoTarget:
InitialStance: Defend InitialStance: Defend
@@ -405,7 +405,7 @@ Rules:
CAMERA.Large: CAMERA.Large:
Inherits: CAMERA Inherits: CAMERA
RevealsShroud: RevealsShroud:
Range: 1000 Range: 1000c0
Sequences: Sequences:

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@@ -1774,7 +1774,7 @@ Rules:
Buildable: Buildable:
Owner: None Owner: None
RevealsShroud: RevealsShroud:
Range: 0 Range: 0c0
TENT: TENT:
ProvidesCustomPrerequisite: ProvidesCustomPrerequisite:
Prerequisite: barracks Prerequisite: barracks
@@ -1932,7 +1932,7 @@ Rules:
CAMERA.Large: CAMERA.Large:
Inherits: CAMERA Inherits: CAMERA
RevealsShroud: RevealsShroud:
Range: 1000 Range: 1000c0
Sequences: Sequences:

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@@ -1558,14 +1558,14 @@ Rules:
Buildable: Buildable:
Owner: None Owner: None
CreatesShroud: CreatesShroud:
Range: 6 Range: 6c0
GAP: GAP:
Buildable: Buildable:
Owner: None Owner: None
CAMERA.Large: CAMERA.Large:
Inherits: CAMERA Inherits: CAMERA
RevealsShroud: RevealsShroud:
Range: 1000 Range: 1000c0
Sequences: Sequences:

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@@ -1848,7 +1848,7 @@ Rules:
Health: Health:
HP: 100 HP: 100
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Spy: Spy:
Infiltrates: Infiltrates:
Types: Lab, Truck Types: Lab, Truck
@@ -1879,7 +1879,7 @@ Rules:
Selectable: Selectable:
Voice: SpyVoice Voice: SpyVoice
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
BARL: BARL:
Allies04TrivialBuilding: Allies04TrivialBuilding:
BRL3: BRL3:
@@ -1985,7 +1985,7 @@ Rules:
CAMERA.Large: CAMERA.Large:
Inherits: CAMERA Inherits: CAMERA
RevealsShroud: RevealsShroud:
Range: 1000 Range: 1000c0
Sequences: Sequences:
truk: truk:

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@@ -2605,7 +2605,7 @@ Rules:
Tooltip: Tooltip:
Name: Wuschel's Wall Street Speculator HQ Name: Wuschel's Wall Street Speculator HQ
RevealsShroud: RevealsShroud:
Range: 30 Range: 30c0
Health: Health:
HP: 2000 HP: 2000
Armor: Armor:

View File

@@ -2939,7 +2939,7 @@ Rules:
RenderBuilding: RenderBuilding:
Scale: 0.75 Scale: 0.75
RevealsShroud: RevealsShroud:
Range: 20 Range: 20c0
Health: Health:
HP: 1500 HP: 1500
Armor: Armor:

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@@ -829,7 +829,7 @@ Rules:
WaitSpread: 1 WaitSpread: 1
ROT: 900 ROT: 900
RevealsShroud: RevealsShroud:
Range: 40 Range: 40c0
RenderUnit: RenderUnit:
Image: MNLY Image: MNLY
MustBeDestroyed: MustBeDestroyed:

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@@ -2156,7 +2156,7 @@ Rules:
Tooltip: Tooltip:
Name: Wuschel's Wall Street Speculator HQ Name: Wuschel's Wall Street Speculator HQ
RevealsShroud: RevealsShroud:
Range: 30 Range: 30c0
Health: Health:
HP: 2000 HP: 2000
Armor: Armor:

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@@ -325,7 +325,7 @@ Rules:
Health: Health:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
Range: 40 Range: 40c0
MustBeDestroyed: MustBeDestroyed:
-AttackMove: -AttackMove:
HARV: HARV:

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@@ -255,7 +255,7 @@ Rules:
Mobile: Mobile:
Speed: 170 Speed: 170
RevealsShroud: RevealsShroud:
Range: 50 Range: 50c0
Armament@PRIMARY: Armament@PRIMARY:
Weapon: M60mg Weapon: M60mg
Armament@SECONDARY: Armament@SECONDARY:

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@@ -220,7 +220,7 @@ Rules:
Health: Health:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
Range: 40 Range: 40c0
MustBeDestroyed: MustBeDestroyed:
-AttackMove: -AttackMove:
HARV: HARV:

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@@ -2108,7 +2108,7 @@ Rules:
Tooltip: Tooltip:
Name: Strategic Point Name: Strategic Point
RevealsShroud: RevealsShroud:
Range: 18 Range: 18c0
Invulnerable: Invulnerable:
-Selectable: -Selectable:
-TargetableBuilding: -TargetableBuilding:

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@@ -259,7 +259,7 @@ Rules:
Tooltip: Tooltip:
Name: Strategic Point Name: Strategic Point
RevealsShroud: RevealsShroud:
Range: 20 Range: 20c0
Invulnerable: Invulnerable:
-Selectable: -Selectable:
-TargetableBuilding: -TargetableBuilding:

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@@ -162,7 +162,7 @@ Rules:
Building: Building:
BaseNormal: false BaseNormal: false
RevealsShroud: RevealsShroud:
Range: 20 Range: 20c0
Invulnerable: Invulnerable:
-Selectable: -Selectable:
-TargetableBuilding: -TargetableBuilding:

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@@ -2581,7 +2581,7 @@ Rules:
Speed: 42 Speed: 42
Crushes: wall, atmine, crate, infantry Crushes: wall, atmine, crate, infantry
RevealsShroud: RevealsShroud:
Range: 6 Range: 6c0
Turreted: Turreted:
ROT: 1 ROT: 1
Armament@PRIMARY: Armament@PRIMARY:
@@ -2735,7 +2735,7 @@ Rules:
CAMERA.Large: CAMERA.Large:
Inherits: CAMERA Inherits: CAMERA
RevealsShroud: RevealsShroud:
Range: 1000 Range: 1000c0
Sequences: Sequences:

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@@ -909,7 +909,7 @@ Rules:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 7 Range: 7c0
Exit@1: Exit@1:
SpawnOffset: 0,170,0 SpawnOffset: 0,170,0
ExitCell: 1,1 ExitCell: 1,1
@@ -938,7 +938,7 @@ Rules:
CAMERA.Large: CAMERA.Large:
Inherits: CAMERA Inherits: CAMERA
RevealsShroud: RevealsShroud:
Range: 1000 Range: 1000c0
Sequences: Sequences:

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@@ -2571,7 +2571,7 @@ Rules:
RenderBuilding: RenderBuilding:
Scale: 0.75 Scale: 0.75
RevealsShroud: RevealsShroud:
Range: 25 Range: 25c0
Health: Health:
HP: 2000 HP: 2000
Armor: Armor: