Rename BridgeHut to LegacyBridgeHut.
This commit is contained in:
@@ -16,27 +16,27 @@ namespace OpenRA.Mods.Common.Activities
|
||||
{
|
||||
class RepairBridge : Enter
|
||||
{
|
||||
readonly BridgeHut hut;
|
||||
readonly LegacyBridgeHut legacyHut;
|
||||
readonly string notification;
|
||||
|
||||
public RepairBridge(Actor self, Actor target, EnterBehaviour enterBehaviour, string notification)
|
||||
: base(self, target, enterBehaviour)
|
||||
{
|
||||
hut = target.Trait<BridgeHut>();
|
||||
legacyHut = target.Trait<LegacyBridgeHut>();
|
||||
this.notification = notification;
|
||||
}
|
||||
|
||||
protected override bool CanReserve(Actor self)
|
||||
{
|
||||
return hut.BridgeDamageState != DamageState.Undamaged && !hut.Repairing && hut.Bridge.GetHut(0) != null && hut.Bridge.GetHut(1) != null;
|
||||
return legacyHut.BridgeDamageState != DamageState.Undamaged && !legacyHut.Repairing && legacyHut.Bridge.GetHut(0) != null && legacyHut.Bridge.GetHut(1) != null;
|
||||
}
|
||||
|
||||
protected override void OnInside(Actor self)
|
||||
{
|
||||
if (hut.BridgeDamageState == DamageState.Undamaged || hut.Repairing || hut.Bridge.GetHut(0) == null || hut.Bridge.GetHut(1) == null)
|
||||
if (legacyHut.BridgeDamageState == DamageState.Undamaged || legacyHut.Repairing || legacyHut.Bridge.GetHut(0) == null || legacyHut.Bridge.GetHut(1) == null)
|
||||
return;
|
||||
|
||||
hut.Repair(self);
|
||||
legacyHut.Repair(self);
|
||||
|
||||
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", notification, self.Owner.Faction.InternalName);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user