Rename BridgeHut to LegacyBridgeHut.

This commit is contained in:
Paul Chote
2016-11-11 18:12:16 +00:00
parent e2322c9c53
commit a5549d3944
8 changed files with 35 additions and 29 deletions

View File

@@ -78,7 +78,7 @@ namespace OpenRA.Mods.Common.Traits
{
readonly BuildingInfo building;
readonly Bridge[] neighbours = new Bridge[2];
readonly BridgeHut[] huts = new BridgeHut[2]; // Huts before this / first & after this / last
readonly LegacyBridgeHut[] huts = new LegacyBridgeHut[2]; // Huts before this / first & after this / last
readonly Health health;
readonly Actor self;
readonly BridgeInfo info;
@@ -88,7 +88,7 @@ namespace OpenRA.Mods.Common.Traits
ushort template;
Dictionary<CPos, byte> footprint;
public BridgeHut Hut { get; private set; }
public LegacyBridgeHut Hut { get; private set; }
public bool IsDangling { get { return isDangling.Value; } }
public Bridge(Actor self, BridgeInfo info)
@@ -152,7 +152,7 @@ namespace OpenRA.Mods.Common.Traits
}
}
internal void AddHut(BridgeHut hut)
internal void AddHut(LegacyBridgeHut hut)
{
// TODO: This method is incomprehensible and fragile, and should be rewritten.
if (huts[0] == huts[1])
@@ -170,7 +170,7 @@ namespace OpenRA.Mods.Common.Traits
Hut = null;
}
public BridgeHut GetHut(int index) { return huts[index]; }
public LegacyBridgeHut GetHut(int index) { return huts[index]; }
public Bridge GetNeighbor(int[] offset, BridgeLayer bridges)
{
if (offset == null)

View File

@@ -15,14 +15,14 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Allows bridges to be targeted for demolition and repair.")]
class BridgeHutInfo : IDemolishableInfo, ITraitInfo
class LegacyBridgeHutInfo : IDemolishableInfo, ITraitInfo
{
public bool IsValidTarget(ActorInfo actorInfo, Actor saboteur) { return false; } // TODO: bridges don't support frozen under fog
public object Create(ActorInitializer init) { return new BridgeHut(init); }
public object Create(ActorInitializer init) { return new LegacyBridgeHut(init); }
}
class BridgeHut : IDemolishable
class LegacyBridgeHut : IDemolishable
{
public readonly Bridge FirstBridge;
public readonly Bridge Bridge;
@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Traits
public bool Repairing { get { return repairDirections > 0; } }
int repairDirections = 0;
public BridgeHut(ActorInitializer init)
public LegacyBridgeHut(ActorInitializer init)
{
Bridge = init.Get<ParentActorInit>().ActorValue.Trait<Bridge>();
Bridge.AddHut(this);