diff --git a/OpenRA.Game/FileFormats/AdpcmLoader.cs b/OpenRA.Game/FileFormats/AdpcmLoader.cs new file mode 100644 index 0000000000..98fecdebc8 --- /dev/null +++ b/OpenRA.Game/FileFormats/AdpcmLoader.cs @@ -0,0 +1,99 @@ +#region Copyright & License Information +/* + * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) + * This file is part of OpenRA, which is free software. It is made + * available to you under the terms of the GNU General Public License + * as published by the Free Software Foundation. For more information, + * see COPYING. + */ +#endregion + +using System; +using System.IO; + +namespace OpenRA.FileFormats +{ + struct AdpcmChunk + { + public int CompressedSize; + public int OutputSize; + + public static AdpcmChunk Read(Stream s) + { + AdpcmChunk c; + c.CompressedSize = s.ReadUInt16(); + c.OutputSize = s.ReadUInt16(); + if (s.ReadUInt32() != 0xdeaf) + throw new InvalidDataException("Chunk header is bogus"); + return c; + } + } + + public static class AdpcmLoader + { + static readonly int[] indexAdjust = { -1, -1, -1, -1, 2, 4, 6, 8 }; + static readonly int[] stepTable = + { + 7, 8, 9, 10, 11, 12, 13, 14, 16, + 17, 19, 21, 23, 25, 28, 31, 34, 37, + 41, 45, 50, 55, 60, 66, 73, 80, 88, + 97, 107, 118, 130, 143, 157, 173, 190, 209, + 230, 253, 279, 307, 337, 371, 408, 449, 494, + 544, 598, 658, 724, 796, 876, 963, 1060, 1166, + 1282, 1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749, + 3024, 3327, 3660, 4026, 4428, 4871, 5358, 5894, 6484, + 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, 15289, + 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 + }; + + static short DecodeAdpcmSample(byte b, ref int index, ref int current) + { + var sb = (b & 8) != 0; + b &= 7; + + var delta = (stepTable[index] * b) / 4 + stepTable[index] / 8; + if (sb) delta = -delta; + + current += delta; + if (current > short.MaxValue) current = short.MaxValue; + if (current < short.MinValue) current = short.MinValue; + + index += indexAdjust[b]; + if (index < 0) index = 0; + if (index > 88) index = 88; + + return (short)current; + } + + public static byte[] LoadAdpcmSound(byte[] raw, ref int index) + { + var currentSample = 0; + return LoadAdpcmSound(raw, ref index, ref currentSample); + } + + public static byte[] LoadAdpcmSound(byte[] raw, ref int index, ref int currentSample) + { + var s = new MemoryStream(raw); + var dataSize = raw.Length; + var outputSize = raw.Length * 4; + + var output = new byte[outputSize]; + var offset = 0; + + while (dataSize-- > 0) + { + var b = s.ReadUInt8(); + + var t = DecodeAdpcmSample(b, ref index, ref currentSample); + output[offset++] = (byte)t; + output[offset++] = (byte)(t >> 8); + + t = DecodeAdpcmSample((byte)(b >> 4), ref index, ref currentSample); + output[offset++] = (byte)t; + output[offset++] = (byte)(t >> 8); + } + + return output; + } + } +} diff --git a/OpenRA.Game/FileFormats/WavLoader.cs b/OpenRA.Game/FileFormats/WavLoader.cs index d85adc7cd7..26cbd7eb33 100644 --- a/OpenRA.Game/FileFormats/WavLoader.cs +++ b/OpenRA.Game/FileFormats/WavLoader.cs @@ -1,6 +1,6 @@ #region Copyright & License Information /* - * Copyright 2007-2013 The OpenRA Developers (see AUTHORS) + * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, @@ -26,9 +26,13 @@ namespace OpenRA.FileFormats public readonly int BlockAlign; public readonly int BitsPerSample; + public readonly int UncompressedSize; public readonly int DataSize; public readonly byte[] RawOutput; + public enum WaveType { Pcm = 0x1, Adpcm = 0x11 }; + public static WaveType Type { get; private set; } + public WavLoader(Stream s) { while (s.Position < s.Length) @@ -47,16 +51,24 @@ namespace OpenRA.FileFormats break; case "fmt ": FmtChunkSize = s.ReadInt32(); - if (FmtChunkSize != 16) - throw new NotSupportedException("{0} fmt chunk size is not a supported encoding scheme.".F(FmtChunkSize)); AudioFormat = s.ReadInt16(); - if (AudioFormat != 1) - throw new NotSupportedException("Non-PCM compression is not supported."); + Type = (WaveType)AudioFormat; + if (Type != WaveType.Pcm && Type != WaveType.Adpcm) + throw new NotSupportedException("Compression type is not supported."); Channels = s.ReadInt16(); SampleRate = s.ReadInt32(); ByteRate = s.ReadInt32(); BlockAlign = s.ReadInt16(); BitsPerSample = s.ReadInt16(); + + s.ReadBytes(FmtChunkSize - 16); + break; + case "fact": + { + var chunkSize = s.ReadInt32(); + UncompressedSize = s.ReadInt32(); + s.ReadBytes(chunkSize - 4); + } break; case "data": DataSize = s.ReadInt32(); @@ -64,11 +76,84 @@ namespace OpenRA.FileFormats break; default: // Ignore unknown chunks - var chunkSize = s.ReadInt32(); - s.ReadBytes(chunkSize); + { + var chunkSize = s.ReadInt32(); + s.ReadBytes(chunkSize); + } break; } } + + if (Type == WaveType.Adpcm) + { + RawOutput = DecodeAdpcmData(); + BitsPerSample = 16; + } + } + + public byte[] DecodeAdpcmData() + { + var s = new MemoryStream(RawOutput); + + var numBlocks = DataSize / BlockAlign; + var blockDataSize = BlockAlign - (Channels * 4); + var outputSize = UncompressedSize * Channels * 2; + + var outOffset = 0; + var output = new byte[outputSize]; + + var predictor = new int[Channels]; + var index = new int[Channels]; + + // Decode each block of ADPCM data in RawOutput + for (var block = 0; block < numBlocks; block++) + { + // Each block starts with a initial state per-channel + for (var c = 0; c < Channels; c++) + { + predictor[c] = s.ReadInt16(); + index[c] = s.ReadUInt8(); + /* unknown/reserved */ s.ReadUInt8(); + + // Output first sample from input + output[outOffset++] = (byte)predictor[c]; + output[outOffset++] = (byte)(predictor[c] >> 8); + + if (outOffset >= outputSize) + return output; + } + + // Decode and output remaining data in this block + var blockOffset = 0; + while (blockOffset < blockDataSize) + { + for (var c = 0; c < Channels; c++) + { + // Decode 4 bytes (to 16 bytes of output) per channel + var chunk = s.ReadBytes(4); + var decoded = AdpcmLoader.LoadAdpcmSound(chunk, ref index[c], ref predictor[c]); + + // Interleave output, one sample per channel + var outOffsetChannel = outOffset + (2 * c); + for (var i = 0; i < decoded.Length; i += 2) + { + var outOffsetSample = outOffsetChannel + i; + if (outOffsetSample >= outputSize) + return output; + + output[outOffsetSample] = decoded[i]; + output[outOffsetSample + 1] = decoded[i + 1]; + outOffsetChannel += 2 * (Channels - 1); + } + + blockOffset += 4; + } + + outOffset += 16 * Channels; + } + } + + return output; } } } \ No newline at end of file diff --git a/OpenRA.Game/OpenRA.Game.csproj b/OpenRA.Game/OpenRA.Game.csproj index d445a21d54..36eeea7787 100644 --- a/OpenRA.Game/OpenRA.Game.csproj +++ b/OpenRA.Game/OpenRA.Game.csproj @@ -264,6 +264,7 @@ +