Remove Order.TargetLocation from AttackMove.

This commit is contained in:
Paul Chote
2018-12-01 12:00:06 +00:00
parent c7d9d9613e
commit a5c89c2edc

View File

@@ -85,8 +85,12 @@ namespace OpenRA.Mods.Common.Traits
string IOrderVoice.VoicePhraseForOrder(Actor self, Order order)
{
if (!Info.MoveIntoShroud && !self.Owner.Shroud.IsExplored(order.TargetLocation))
return null;
if (!Info.MoveIntoShroud && order.Target.Type != TargetType.Invalid)
{
var cell = self.World.Map.CellContaining(order.Target.CenterPosition);
if (!self.Owner.Shroud.IsExplored(cell))
return null;
}
if (order.OrderString == "AttackMove" || order.OrderString == "AssaultMove")
return Info.Voice;
@@ -116,10 +120,11 @@ namespace OpenRA.Mods.Common.Traits
if (!order.Queued)
self.CancelActivity();
if (!Info.MoveIntoShroud && !self.Owner.Shroud.IsExplored(order.TargetLocation))
var cell = self.World.Map.Clamp(self.World.Map.CellContaining(order.Target.CenterPosition));
if (!Info.MoveIntoShroud && !self.Owner.Shroud.IsExplored(cell))
return;
TargetLocation = move.NearestMoveableCell(order.TargetLocation);
TargetLocation = move.NearestMoveableCell(cell);
self.SetTargetLine(Target.FromCell(self.World, TargetLocation.Value), Color.Red);
Activate(self, order.OrderString == "AssaultMove");
}