[Sync] the world pause state.
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@@ -222,6 +222,7 @@
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<Compile Include="WorldUtils.cs" />
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<Compile Include="Network\ReplayRecorderConnection.cs" />
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<Compile Include="Widgets\TooltipContainerWidget.cs" />
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<Compile Include="Traits\DebugPauseState.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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27
OpenRA.Game/Traits/DebugPauseState.cs
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27
OpenRA.Game/Traits/DebugPauseState.cs
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@@ -0,0 +1,27 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Network;
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namespace OpenRA.Traits
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{
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public class DebugPauseStateInfo : ITraitInfo
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{
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public object Create(ActorInitializer init) { return new DebugPauseState(init.world); }
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}
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public class DebugPauseState : ISync
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{
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World world;
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[Sync] public bool Paused { get { return world.Paused; } }
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public DebugPauseState(World world) { this.world = world; }
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}
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}
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@@ -207,6 +207,7 @@ World:
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Shroud:
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PathFinder:
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ValidateOrder:
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DebugPauseState:
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CRATE:
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Tooltip:
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@@ -312,6 +312,7 @@ World:
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WaterChance: 0
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PathFinder:
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ValidateOrder:
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DebugPauseState:
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ConquestObjectivesPanel:
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ObjectivesPanel: CONQUEST_OBJECTIVES
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@@ -392,6 +392,7 @@ World:
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Fog:
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PathFinder:
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ValidateOrder:
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DebugPauseState:
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CRATE:
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Tooltip:
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@@ -239,6 +239,7 @@ World:
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Shroud:
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PathFinder:
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ValidateOrder:
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DebugPauseState:
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MINP:
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Mine:
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@@ -625,6 +625,7 @@ World:
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Fog:
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PathFinder:
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ValidateOrder:
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DebugPauseState:
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MINP:
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Mine:
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