add parameter to ReturnToBase.ChooseAirfield for whether the building must be unreserved
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@@ -68,7 +68,7 @@ namespace OpenRA.Mods.RA.Air
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}
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else if (order.OrderString == "ReturnToBase")
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{
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var airfield = ReturnToBase.ChooseAirfield(self);
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var airfield = ReturnToBase.ChooseAirfield(self, true);
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if (airfield == null) return;
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UnReserve();
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