Actor properties consistency improved

This commit is contained in:
huwpascoe
2014-11-10 14:20:19 +00:00
parent 6a425b8636
commit a660bb95b5
58 changed files with 109 additions and 120 deletions

View File

@@ -66,7 +66,7 @@ namespace OpenRA.Traits
if (type == TargetType.Actor)
{
// Actor is no longer in the world
if (!actor.IsInWorld || actor.IsDead())
if (!actor.IsInWorld || actor.IsDead)
return TargetType.Invalid;
// Actor generation has changed (teleported or captured)