Actor properties consistency improved

This commit is contained in:
huwpascoe
2014-11-10 14:20:19 +00:00
parent 6a425b8636
commit a660bb95b5
58 changed files with 109 additions and 120 deletions

View File

@@ -84,7 +84,7 @@ namespace OpenRA.Traits
public void Add(Actor a)
{
var pos = worldRenderer.ScreenPxPosition(a.CenterPosition);
var bounds = a.Bounds.Value;
var bounds = a.Bounds;
bounds.Offset(pos.X, pos.Y);
var top = Math.Max(0, bounds.Top / info.BinSize);