Actor properties consistency improved
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@@ -64,7 +64,7 @@ namespace OpenRA.Mods.Cnc.Traits
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a.QueueActivity(new Land(Target.FromActor(self)));
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a.QueueActivity(new CallFunc(() =>
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{
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if (!self.IsInWorld || self.IsDead())
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if (!self.IsInWorld || self.IsDead)
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return;
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foreach (var cargo in self.TraitsImplementing<INotifyDelivery>())
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