Actor properties consistency improved
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@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common
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{
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if (claim.Claimer.Destroyed) return;
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if (!claim.Claimer.IsInWorld) return;
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if (claim.Claimer.IsDead()) return;
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if (claim.Claimer.IsDead) return;
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claim.Claimer.Trait<INotifyResourceClaimLost>().OnNotifyResourceClaimLost(claim.Claimer, claim, claimer);
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}
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