Actor properties consistency improved

This commit is contained in:
huwpascoe
2014-11-10 14:20:19 +00:00
parent 6a425b8636
commit a660bb95b5
58 changed files with 109 additions and 120 deletions

View File

@@ -46,7 +46,7 @@ namespace OpenRA.Mods.RA.Activities
{
self.World.AddFrameEndTask(w =>
{
if (target.IsDead())
if (target.IsDead)
return;
for (var f = 0; f < flashes; f++)
@@ -55,7 +55,7 @@ namespace OpenRA.Mods.RA.Activities
w.Add(new DelayedAction(delay, () =>
{
if (target.IsDead())
if (target.IsDead)
return;
var modifiers = target.TraitsImplementing<IDamageModifier>()