Actor properties consistency improved

This commit is contained in:
huwpascoe
2014-11-10 14:20:19 +00:00
parent 6a425b8636
commit a660bb95b5
58 changed files with 109 additions and 120 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA.Activities
public Hunt(Actor self)
{
var attack = self.Trait<AttackBase>();
targets = self.World.Actors.Where(a => self != a && !a.IsDead() && a.IsInWorld && a.AppearsHostileTo(self)
targets = self.World.Actors.Where(a => self != a && !a.IsDead && a.IsInWorld && a.AppearsHostileTo(self)
&& a.HasTrait<Huntable>() && attack.HasAnyValidWeapons(Target.FromActor(a)));
}