Actor properties consistency improved
This commit is contained in:
@@ -89,7 +89,7 @@ namespace OpenRA.Mods.RA.Effects
|
||||
world.AddFrameEndTask(w => w.Remove(this));
|
||||
|
||||
show = false;
|
||||
if (!self.IsInWorld || self.IsDead() || self.World.RenderPlayer == null)
|
||||
if (!self.IsInWorld || self.IsDead || self.World.RenderPlayer == null)
|
||||
return;
|
||||
|
||||
var gps = watcher[self.World.RenderPlayer];
|
||||
|
||||
Reference in New Issue
Block a user