Actor properties consistency improved

This commit is contained in:
huwpascoe
2014-11-10 14:20:19 +00:00
parent 6a425b8636
commit a660bb95b5
58 changed files with 109 additions and 120 deletions

View File

@@ -38,7 +38,7 @@ namespace OpenRA.Mods.RA.Effects
public void Tick(World world)
{
if (!building.IsInWorld || building.IsDead() ||
if (!building.IsInWorld || building.IsDead ||
rb == null || !rb.Repairers.Any())
world.AddFrameEndTask(w => w.Remove(this));