Actor properties consistency improved

This commit is contained in:
huwpascoe
2014-11-10 14:20:19 +00:00
parent 6a425b8636
commit a660bb95b5
58 changed files with 109 additions and 120 deletions

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA
{
var prevItems = GetNumBuildables(self.Owner);
if (order.TargetActor.IsDead())
if (order.TargetActor.IsDead)
return;
var unit = self.World.Map.Rules.Actors[order.TargetString];