Actor properties consistency improved
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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA.Scripting
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public Actor[] GetGroundAttackers()
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{
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return player.World.ActorsWithTrait<AttackBase>().Select(a => a.Actor)
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.Where(a => a.Owner == player && !a.IsDead() && a.IsInWorld && a.HasTrait<Mobile>())
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.Where(a => a.Owner == player && !a.IsDead && a.IsInWorld && a.HasTrait<Mobile>())
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.ToArray();
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}
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}
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