Actor properties consistency improved

This commit is contained in:
huwpascoe
2014-11-10 14:20:19 +00:00
parent 6a425b8636
commit a660bb95b5
58 changed files with 109 additions and 120 deletions

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA.Widgets
public SupportPowerTimerWidget(World world)
{
powers = world.ActorsWithTrait<SupportPowerManager>()
.Where(p => !p.Actor.IsDead() && !p.Actor.Owner.NonCombatant)
.Where(p => !p.Actor.IsDead && !p.Actor.Owner.NonCombatant)
.SelectMany(s => s.Trait.Powers.Values)
.Where(p => p.Instances.Any() && p.Info.DisplayTimer && !p.Disabled);
}