update developer commentary
for weapon traits, crates and palettes clarify that you don't need to update the wiki page manually
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@@ -20,8 +20,11 @@ namespace OpenRA.Traits
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{
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[Desc("Defaults to the actor name.")]
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public readonly string Image = null;
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[Desc("custom palette name")]
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public readonly string Palette = null;
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[Desc("custom PlayerColorPalette: BaseName")]
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public readonly string PlayerPalette = "player";
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[Desc("Change the sprite image size.")]
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public readonly float Scale = 1f;
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public virtual object Create(ActorInitializer init) { return new RenderSimple(init.self); }
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