update developer commentary
for weapon traits, crates and palettes clarify that you don't need to update the wiki page manually
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@@ -8,15 +8,12 @@
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*/
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#endregion
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using OpenRA.FileFormats;
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namespace OpenRA.Traits
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{
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public class FogInfo : TraitInfo<Fog>
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{
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/*
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* This tag trait will enable fog of war in ShroudRenderer.
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* Don't forget about HiddenUnderFog and FrozenUnderFog.
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*/
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}
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[Desc("This tag trait will enable fog of war in ShroudRenderer. Don't forget about HiddenUnderFog and FrozenUnderFog.")]
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public class FogInfo : TraitInfo<Fog> { }
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public class Fog { }
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}
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