update developer commentary
for weapon traits, crates and palettes clarify that you don't need to update the wiki page manually
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@@ -25,13 +25,16 @@ namespace OpenRA.Mods.RA
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public int Facing; // deviation from turret facing
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}
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[Desc("Allows you to attach weapons to the unit (use @IdentifierSuffix for > 1)")]
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public class ArmamentInfo : ITraitInfo, Requires<AttackBaseInfo>
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{
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[WeaponReference]
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[Desc("Has to be defined here and in weapons.yaml.")]
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public readonly string Weapon = null;
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public readonly string Turret = "primary";
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[Desc("Move the turret backwards when firing.")]
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public readonly int Recoil = 0;
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[Desc("Time (in frames) until the weapon can fire again.")]
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public readonly int FireDelay = 0;
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public readonly float RecoilRecovery = 0.2f;
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