update developer commentary
for weapon traits, crates and palettes clarify that you don't need to update the wiki page manually
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@@ -15,8 +15,11 @@ namespace OpenRA.Mods.RA
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{
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class PlayerPaletteFromCurrentTilesetInfo : ITraitInfo
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{
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[Desc("internal palette name")]
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public readonly string Name = null;
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[Desc("Map listed indices to shadow.")]
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public readonly int[] ShadowIndex = { };
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[Desc("Apply palette rotatotors or not.")]
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public readonly bool AllowModifiers = true;
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public object Create(ActorInitializer init) { return new PlayerPaletteFromCurrentTileset(init.world, this); }
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