Quick-fix for "Invisible chrome" bug
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@@ -29,13 +29,13 @@ namespace OpenRA.Widgets
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public int VisualHeight = 1;
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public override bool HandleInput(MouseInput mi)
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{
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if (Game.chrome.selectedWidget == this)
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if (Chrome.selectedWidget == this)
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Depressed = (GetEventBounds().Contains(mi.Location.X,mi.Location.Y)) ? true : false;
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// Relinquish focus
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if (Game.chrome.selectedWidget == this && mi.Event == MouseInputEvent.Up)
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if (Chrome.selectedWidget == this && mi.Event == MouseInputEvent.Up)
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{
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Game.chrome.selectedWidget = null;
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Chrome.selectedWidget = null;
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Depressed = false;
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}
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@@ -53,7 +53,7 @@ namespace OpenRA.Widgets
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// We also want to play a click sound
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if (mi.Event == MouseInputEvent.Down)
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{
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Game.chrome.selectedWidget = this;
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Chrome.selectedWidget = this;
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Depressed = true;
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return true;
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}
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