Make INotifyBuildComplete require explicit implementation
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@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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playerResources = init.Self.Owner.PlayerActor.Trait<PlayerResources>();
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}
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public void BuildingComplete(Actor self)
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void INotifyBuildComplete.BuildingComplete(Actor self)
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{
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wsb.DefaultAnimation.PlayFetchIndex(wsb.NormalizeSequence(self, info.Sequence),
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() => playerResources.ResourceCapacity != 0
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