Remove TargetableSubmarine
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@@ -112,7 +112,6 @@
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<Compile Include="Traits\SupportPowers\GpsPower.cs" />
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<Compile Include="Traits\SupportPowers\ParatroopersPower.cs" />
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<Compile Include="Traits\SpawnActorOnDeath.cs" />
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<Compile Include="Traits\TargetableSubmarine.cs" />
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<Compile Include="Scripting\Properties\ChronosphereProperties.cs" />
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<Compile Include="Scripting\Properties\ParadropProperties.cs" />
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<Compile Include="Scripting\Properties\ParatroopersProperties.cs" />
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@@ -1,41 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Traits
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{
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public class TargetableSubmarineInfo : TargetableInfo, Requires<CloakInfo>
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{
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public readonly string[] CloakedTargetTypes = { };
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public override object Create(ActorInitializer init) { return new TargetableSubmarine(init.Self, this); }
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}
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public class TargetableSubmarine : Targetable
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{
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readonly TargetableSubmarineInfo info;
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public TargetableSubmarine(Actor self, TargetableSubmarineInfo info)
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: base(self, info)
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{
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this.info = info;
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}
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public override string[] TargetTypes
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{
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get
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{
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return cloak.Cloaked ? info.CloakedTargetTypes : info.TargetTypes;
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}
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}
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}
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}
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