Merge pull request #10650 from pchote/remove-fragile-diplomacy

Remove fragile diplomacy.
This commit is contained in:
Oliver Brakmann
2016-02-06 22:55:55 +01:00
24 changed files with 92 additions and 451 deletions

View File

@@ -581,7 +581,6 @@
<Compile Include="Widgets\Logic\Ingame\ClassicProductionLogic.cs" />
<Compile Include="Widgets\Logic\Ingame\ControlGroupLogic.cs" />
<Compile Include="Widgets\Logic\Ingame\DebugMenuLogic.cs" />
<Compile Include="Widgets\Logic\Ingame\DiplomacyLogic.cs" />
<Compile Include="Widgets\Logic\Ingame\GameInfoBriefingLogic.cs" />
<Compile Include="Widgets\Logic\Ingame\GameInfoLogic.cs" />
<Compile Include="Widgets\Logic\Ingame\GameInfoObjectivesLogic.cs" />

View File

@@ -24,13 +24,5 @@ namespace OpenRA.Mods.Common.Scripting
{
return Player.IsAlliedWith(targetPlayer);
}
[Desc("Changes the current stance of the player against the target player. " +
"Allowed keywords for new stance: Ally, Neutral, Enemy.")]
public void SetStance(Player targetPlayer, string newStance)
{
var emergingStance = Enum<Stance>.Parse(newStance);
Player.SetStance(targetPlayer, emergingStance);
}
}
}

View File

@@ -392,29 +392,6 @@ namespace OpenRA.Mods.Common.Server
return true;
}
},
{ "fragilealliance",
s =>
{
if (!client.IsAdmin)
{
server.SendOrderTo(conn, "Message", "Only the host can set that option.");
return true;
}
if (server.Map.Options.FragileAlliances.HasValue)
{
server.SendOrderTo(conn, "Message", "Map has disabled alliance configuration.");
return true;
}
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.FragileAlliances);
server.SyncLobbyGlobalSettings();
server.SendMessage("{0} {1} Diplomacy Changes."
.F(client.Name, server.LobbyInfo.GlobalSettings.FragileAlliances ? "enabled" : "disabled"));
return true;
}
},
{ "allowcheats",
s =>
{

View File

@@ -25,9 +25,6 @@ namespace OpenRA.Mods.Common.Server
var defaults = new Session.Global();
FieldLoader.Load(defaults, Game.ModData.Manifest.LobbyDefaults);
if (server.LobbyInfo.GlobalSettings.FragileAlliances != defaults.FragileAlliances)
server.SendOrderTo(conn, "Message", "Diplomacy Changes: {0}".F(server.LobbyInfo.GlobalSettings.FragileAlliances));
if (server.LobbyInfo.GlobalSettings.AllowCheats != defaults.AllowCheats)
server.SendOrderTo(conn, "Message", "Allow Cheats: {0}".F(server.LobbyInfo.GlobalSettings.AllowCheats));

View File

@@ -1,108 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Linq;
using OpenRA.Network;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class DiplomacyLogic : ChromeLogic
{
readonly World world;
ScrollPanelWidget diplomacyPanel;
[ObjectCreator.UseCtor]
public DiplomacyLogic(Widget widget, Action onExit, World world)
{
this.world = world;
diplomacyPanel = widget.Get<ScrollPanelWidget>("DIPLOMACY_PANEL");
LayoutPlayers();
var close = widget.GetOrNull<ButtonWidget>("CLOSE");
if (close != null)
close.OnClick = () =>
{
Ui.CloseWindow();
Ui.Root.RemoveChild(widget);
onExit();
};
}
void LayoutPlayers()
{
var teamTemplate = diplomacyPanel.Get<ScrollItemWidget>("TEAM_TEMPLATE");
var players = world.Players.Where(p => p != world.LocalPlayer && !p.NonCombatant);
var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key);
foreach (var t in teams)
{
var team = t;
var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { });
tt.IgnoreMouseOver = true;
tt.Get<LabelWidget>("TEAM").GetText = () => team.Key == 0 ? "No Team" : "Team " + team.Key;
diplomacyPanel.AddChild(tt);
foreach (var p in team)
{
var player = p;
diplomacyPanel.AddChild(DiplomaticStatus(player));
}
}
}
ScrollItemWidget DiplomaticStatus(Player player)
{
var playerTemplate = diplomacyPanel.Get<ScrollItemWidget>("PLAYER_TEMPLATE");
var pt = ScrollItemWidget.Setup(playerTemplate, () => false, () => { });
pt.IgnoreMouseOver = true;
LobbyUtils.AddPlayerFlagAndName(pt, player);
pt.Get<LabelWidget>("THEIR_STANCE").GetText = () => player.Stances[world.LocalPlayer].ToString();
var myStance = pt.Get<DropDownButtonWidget>("MY_STANCE");
myStance.GetText = () => world.LocalPlayer.Stances[player].ToString();
myStance.IsDisabled = () => !world.LobbyInfo.GlobalSettings.FragileAlliances;
myStance.OnMouseDown = mi => ShowDropDown(player, myStance);
return pt;
}
void ShowDropDown(Player p, DropDownButtonWidget dropdown)
{
var stances = Enum<Stance>.GetValues();
Func<Stance, ScrollItemWidget, ScrollItemWidget> setupItem = (s, template) =>
{
var item = ScrollItemWidget.Setup(template,
() => s == world.LocalPlayer.Stances[p],
() => SetStance(dropdown, p, s));
item.Get<LabelWidget>("LABEL").GetText = () => s.ToString();
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, stances, setupItem);
}
void SetStance(ButtonWidget bw, Player p, Stance ss)
{
if (!p.World.LobbyInfo.GlobalSettings.FragileAlliances)
return; // stance changes are banned
world.IssueOrder(new Order("SetStance", world.LocalPlayer.PlayerActor, false)
{
ExtraData = (uint)ss,
TargetString = p.InternalName,
});
bw.Text = ss.ToString();
}
}
}

View File

@@ -373,15 +373,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
"allybuildradius {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius)));
}
var fragileAlliance = optionsBin.GetOrNull<CheckboxWidget>("FRAGILEALLIANCES_CHECKBOX");
if (fragileAlliance != null)
{
fragileAlliance.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.FragileAlliances;
fragileAlliance.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.FragileAlliances.HasValue || configurationDisabled();
fragileAlliance.OnClick = () => orderManager.IssueOrder(Order.Command(
"fragilealliance {0}".F(!orderManager.LobbyInfo.GlobalSettings.FragileAlliances)));
}
var shortGame = optionsBin.GetOrNull<CheckboxWidget>("SHORTGAME_CHECKBOX");
if (shortGame != null)
{