Allow all sprites to use interpolated facings.
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@@ -24,7 +24,6 @@ namespace OpenRA.Graphics
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string Name { get; }
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int Length { get; }
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int Facings { get; }
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int InterpolatedFacings { get; }
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int Tick { get; }
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int ZOffset { get; }
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int ShadowZOffset { get; }
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