Remove World.ObserveAfterWinOrLose

Fixes RenderPlayer for "All Players" view.
This commit is contained in:
Oliver Brakmann
2015-07-24 23:55:07 +02:00
committed by deniz1a
parent 5546298866
commit a725d63b0c
3 changed files with 2 additions and 5 deletions

View File

@@ -66,11 +66,10 @@ namespace OpenRA
}
}
public bool ObserveAfterWinOrLose;
Player renderPlayer;
public Player RenderPlayer
{
get { return renderPlayer == null || (ObserveAfterWinOrLose && renderPlayer.WinState != WinState.Undefined) ? null : renderPlayer; }
get { return renderPlayer == null || renderPlayer.WinState != WinState.Undefined ? null : renderPlayer; }
set { renderPlayer = value; }
}