Remove World.ObserveAfterWinOrLose
Fixes RenderPlayer for "All Players" view.
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@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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sidebarTicker.OnTick = () =>
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{
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// Switch to observer mode after win/loss
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if (world.ObserveAfterWinOrLose && world.LocalPlayer.WinState != WinState.Undefined)
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if (world.LocalPlayer.WinState != WinState.Undefined)
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Game.RunAfterTick(() =>
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{
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world.LocalPlayer.Spectating = true;
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