Update changelog

This commit is contained in:
Paul Chote
2011-03-20 08:47:54 +13:00
parent 0d53346138
commit a745f3dc40

View File

@@ -1,4 +1,4 @@
Changes as of playtest-20110318
20110320
Engine:
Display range circles when placing defenses
Support a hostile creeps player for viceroids / dinosaurs / ants / etc
@@ -31,11 +31,13 @@ Changes as of playtest-20110318
Fix crash in replay viewer if replays directory doesn't exist
Fix crash when selling civilian buildings
Fix crashes caused by blank game title / direct connect server textfields
Oil derricks and harvester unloading shows cash indicator
Oil derricks, harvester unloading, selling structures shows cash indicator
Prerequisites system refactoring to allow non-building prerequisites
Fix shift+tab not cycling the build tabs
Fix bogus keyboard input in text fields
Don't change mods if the same one is selected in the dropdown
Support for remapping the control group addition modifier (ctrl) to any modifier key
Fix helicopters flying 1 cell off the right or bottom of the map
C&C:
Viceroids! Infantry killed by tiberium or chem warriors may turn into viceroids
@@ -49,6 +51,8 @@ Changes as of playtest-20110318
Fix a rare crash with stealth tank
New Map: East vs West 3 by pchote
Removed Maps: Wargames, Yellowstone II
Oil Derricks have a small sight range
Apaches have a muzzleflash
RA:
Service depots repair units faster
@@ -76,6 +80,8 @@ Changes as of playtest-20110318
Production hotkey for flame turret changed to t, tesla coil to u
Disguised spys now appear correctly on radar and tooltips
Fix GPS behavior when alliances change.
Aircraft now fly to a target location and circle instead of returning to base
Aircraft no longer fly off the map if their Airfield is destroyed
Editor:
New map format (version 5). Maps < Version 4 are no longer supported by the editor or game.