Guard requires IMove
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@@ -20,7 +20,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("The player can give this unit the order to follow and protect friendly units with the Guardable trait.")]
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public class GuardInfo : ITraitInfo
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public class GuardInfo : ITraitInfo, Requires<IMoveInfo>
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{
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[VoiceReference] public readonly string Voice = "Action";
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