Add an upgrade rule for BuildableInfo.ForceRace rename

This commit is contained in:
Pavel Penev
2015-07-31 05:11:04 +03:00
parent 10c5b82ef0
commit a75f8f63be
3 changed files with 12 additions and 5 deletions

View File

@@ -1671,6 +1671,13 @@ namespace OpenRA.Mods.Common.UtilityCommands
if (raceNode != null)
raceNode.Key = "Factions";
}
if (node.Key.StartsWith("Buildable"))
{
var raceNode = node.Value.Nodes.FirstOrDefault(x => x.Key == "ForceRace");
if (raceNode != null)
raceNode.Key = "ForceFaction";
}
}
UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);