From a79f40bf4b0eb6f58181b941fde8145c7a799a84 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sat, 2 Apr 2016 17:10:00 +0100 Subject: [PATCH] Log all player joins on dedicated servers. --- OpenRA.Game/Server/Server.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Game/Server/Server.cs b/OpenRA.Game/Server/Server.cs index f81203677a..a21e5fd497 100644 --- a/OpenRA.Game/Server/Server.cs +++ b/OpenRA.Game/Server/Server.cs @@ -375,7 +375,7 @@ namespace OpenRA.Server Log.Write("server", "{0} ({1}) has joined the game.", client.Name, newConn.Socket.RemoteEndPoint); - if (!LobbyInfo.IsSinglePlayer) + if (Dedicated || !LobbyInfo.IsSinglePlayer) SendMessage("{0} has joined the game.".F(client.Name)); // Send initial ping