From a7a22d7a4932c0e027baeacf459b76621cf29c4a Mon Sep 17 00:00:00 2001 From: Sean Hunt Date: Sun, 3 Jan 2016 12:02:26 -0500 Subject: [PATCH] Style fixes. --- OpenRA.Mods.Common/Widgets/RadarWidget.cs | 2 -- OpenRA.Mods.D2k/Activities/SwallowActor.cs | 8 ++++---- 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/OpenRA.Mods.Common/Widgets/RadarWidget.cs b/OpenRA.Mods.Common/Widgets/RadarWidget.cs index bc88244422..a1fc7653c0 100644 --- a/OpenRA.Mods.Common/Widgets/RadarWidget.cs +++ b/OpenRA.Mods.Common/Widgets/RadarWidget.cs @@ -318,8 +318,6 @@ namespace OpenRA.Mods.Common.Widgets if (radarPings == null) return; - var cr = Game.Renderer.RgbaColorRenderer; - foreach (var radarPing in radarPings.Pings.Where(e => e.IsVisible())) { var c = radarPing.Color; diff --git a/OpenRA.Mods.D2k/Activities/SwallowActor.cs b/OpenRA.Mods.D2k/Activities/SwallowActor.cs index 969b36393b..fb3ab44d46 100644 --- a/OpenRA.Mods.D2k/Activities/SwallowActor.cs +++ b/OpenRA.Mods.D2k/Activities/SwallowActor.cs @@ -53,17 +53,17 @@ namespace OpenRA.Mods.D2k.Activities var targetLocation = target.Actor.Location; foreach (var t in targets) { - var target = t; // loop variable in closure hazard + var targetClose = t; // loop variable in closure hazard self.World.AddFrameEndTask(_ => { // Don't use Kill() because we don't want any of its side-effects (husks, etc) - target.Dispose(); + targetClose.Dispose(); // Harvester insurance - if (target.Info.HasTraitInfo()) + if (targetClose.Info.HasTraitInfo()) { - var insurance = target.Owner.PlayerActor.TraitOrDefault(); + var insurance = targetClose.Owner.PlayerActor.TraitOrDefault(); if (insurance != null) self.World.AddFrameEndTask(__ => insurance.TryActivate()); }