changes facing (and desireFacing) on Mobile and on Turreted. range is now 0..255

This commit is contained in:
Bob
2009-10-19 23:45:14 +13:00
parent 451fdc1615
commit a7ce0f97d1
14 changed files with 162 additions and 150 deletions

View File

@@ -45,12 +45,12 @@ namespace OpenRa.Game
case "1tnk":
case "2tnk":
case "3tnk":
case "4tnk":
traits.Add( new Traits.Mobile( this ) );
traits.Add( new Traits.Turreted( this ) );
traits.Add( new Traits.AttackTurreted( this ) );
traits.Add( new Traits.RenderUnitTurreted( this ) );
break;
case "4tnk":
traits.Add( new Traits.Mobile( this ) );
traits.Add( new Traits.Turreted( this ) );
traits.Add( new Traits.AttackTurreted( this ) );
traits.Add( new Traits.RenderUnitTurreted( this ) );
break;
case "mrj":
case "mgg":
// TODO: these aren't actually turreted; they just have spinning-things