Overhaul ingame timer displays. Fixes #3062.

This commit is contained in:
Paul Chote
2014-03-12 12:23:24 +13:00
parent 1079f37a68
commit a7d6f717c4
9 changed files with 112 additions and 53 deletions

View File

@@ -73,7 +73,8 @@ namespace OpenRA
public static int RenderFrame = 0;
public static int NetFrameNumber { get { return orderManager.NetFrameNumber; } }
public static int LocalTick { get { return orderManager.LocalFrameNumber; } }
public const int NetTickScale = 3; // 120ms net tick for 40ms local tick
public const int NetTickScale = 3; // 120ms net tick for 40ms local tick
public const int Timestep = 40;
public static event Action<OrderManager> ConnectionStateChanged = _ => { };
static ConnectionState lastConnectionState = ConnectionState.PreConnecting;
@@ -224,6 +225,7 @@ namespace OpenRA
var map = modData.PrepareMap(mapUID);
orderManager.world = new World(modData.Manifest, map, orderManager, isShellmap);
orderManager.world.Timestep = Timestep;
worldRenderer = new WorldRenderer(orderManager.world);
orderManager.world.LoadComplete(worldRenderer);

View File

@@ -200,7 +200,6 @@
<Compile Include="Widgets\ShpImageWidget.cs" />
<Compile Include="Widgets\SliderWidget.cs" />
<Compile Include="Widgets\TextFieldWidget.cs" />
<Compile Include="Widgets\TimerWidget.cs" />
<Compile Include="Widgets\VqaPlayerWidget.cs" />
<Compile Include="Widgets\Widget.cs" />
<Compile Include="Widgets\WidgetLoader.cs" />

View File

@@ -1,36 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using OpenRA.FileFormats;
using OpenRA.Graphics;
namespace OpenRA.Widgets
{
public class TimerWidget : LabelWidget
{
public override void Draw()
{
var font = Game.Renderer.Fonts[Font];
var rb = RenderBounds;
var color = GetColor();
var contrast = GetContrastColor();
var s = WidgetUtils.FormatTime(Game.LocalTick) + (Game.orderManager.world.Paused?" (paused)":"");
var pos = new float2(rb.Left - font.Measure(s).X / 2, rb.Top);
if (Contrast)
font.DrawTextWithContrast(s, pos, color, contrast, 1);
else
font.DrawText(s, pos, color);
}
}
}

View File

@@ -31,6 +31,7 @@ namespace OpenRA
Queue<Action<World>> frameEndActions = new Queue<Action<World>>();
public int FrameNumber { get { return orderManager.LocalFrameNumber; } }
public int Timestep;
internal readonly OrderManager orderManager;
public Session LobbyInfo { get { return orderManager.LobbyInfo; } }
@@ -190,6 +191,7 @@ namespace OpenRA
public bool PredictedPaused { get; internal set; }
public bool PauseStateLocked { get; set; }
public bool IsShellmap = false;
public int WorldTick { get; private set; }
public void SetPauseState(bool paused)
{
@@ -209,6 +211,8 @@ namespace OpenRA
{
if (!Paused && (!IsShellmap || Game.Settings.Game.ShowShellmap))
{
WorldTick++;
using (new PerfSample("tick_idle"))
foreach (var ni in ActorsWithTrait<INotifyIdle>())
if (ni.Actor.IsIdle)