fix interaction between autoattack and idleanimation
This commit is contained in:
@@ -19,7 +19,7 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
class AutoHeal : INotifyIdle
|
||||
{
|
||||
public void Idle( Actor self )
|
||||
public void TickIdle( Actor self )
|
||||
{
|
||||
self.QueueActivity( new IdleHealActivity() );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user