fix interaction between autoattack and idleanimation
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@@ -35,7 +35,7 @@ namespace OpenRA.Mods.RA
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self.CancelActivity();
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}
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public void Idle(Actor self)
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public void TickIdle(Actor self)
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{
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self.QueueActivity(new Activities.IdleAnimation(Info.Animations.Random(self.World.SharedRandom),
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Info.IdleWaitTicks));
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