port map actors to DATA.R8 sequences

This commit is contained in:
Matthias Mailänder
2013-08-12 16:24:20 +02:00
parent efb55d4cb9
commit a831b8984a
3 changed files with 18 additions and 215 deletions

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@@ -1,156 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading;
using OpenRA.FileFormats;
using OpenRA.FileFormats.Graphics;
using OpenRA.Utility;
using OpenRA.Widgets;
namespace OpenRA.Mods.D2k.Widgets.Logic
{
public class D2kExtractGameFilesLogic
{
Widget panel;
ProgressBarWidget progressBar;
LabelWidget statusLabel;
Action continueLoading;
ButtonWidget retryButton, backButton;
Widget extractingContainer, copyFilesContainer;
[ObjectCreator.UseCtor]
public D2kExtractGameFilesLogic(Widget widget, Action continueLoading)
{
panel = widget.Get("EXTRACT_GAMEFILES_PANEL");
progressBar = panel.Get<ProgressBarWidget>("PROGRESS_BAR");
statusLabel = panel.Get<LabelWidget>("STATUS_LABEL");
backButton = panel.Get<ButtonWidget>("BACK_BUTTON");
backButton.OnClick = Ui.CloseWindow;
retryButton = panel.Get<ButtonWidget>("RETRY_BUTTON");
retryButton.OnClick = Extract;
extractingContainer = panel.Get("EXTRACTING");
copyFilesContainer = panel.Get("COPY_FILES");
Extract();
this.continueLoading = continueLoading;
}
void Extract()
{
backButton.IsDisabled = () => true;
retryButton.IsDisabled = () => true;
copyFilesContainer.IsVisible = () => false;
extractingContainer.IsVisible = () => true;
var pathToDataR8 = Path.Combine(Platform.SupportDir, "Content/d2k/DATA.R8");
var pathToPalette = "mods/d2k/bits/d2k.pal";
var pathToSHPs = Path.Combine(Platform.SupportDir, "Content/d2k/SHPs");
var pathToTilesets = Path.Combine(Platform.SupportDir, "Content/d2k/Tilesets");
var extractGameFiles = new string[][]
{
new string[] { "--r8", pathToDataR8, pathToPalette, "102", "105", Path.Combine(pathToSHPs, "crates") },
new string[] { "--r8", pathToDataR8, pathToPalette, "107", "109", Path.Combine(pathToSHPs, "spicebloom") },
new string[] { "--r8", pathToDataR8, pathToPalette, "114", "129", Path.Combine(pathToSHPs, "rockcrater1") },
new string[] { "--r8", pathToDataR8, pathToPalette, "130", "145", Path.Combine(pathToSHPs, "rockcrater2") },
new string[] { "--r8", pathToDataR8, pathToPalette, "146", "161", Path.Combine(pathToSHPs, "sandcrater1") },
new string[] { "--r8", pathToDataR8, pathToPalette, "162", "177", Path.Combine(pathToSHPs, "sandcrater2") },
new string[] { "--r8", Path.Combine(Platform.SupportDir, "Content/d2k/BLOXBASE.R8"), pathToPalette, "0", "799", Path.Combine(pathToTilesets, "BASE"), "--tileset" },
new string[] { "--r8", Path.Combine(Platform.SupportDir, "Content/d2k/BLOXBASE.R8"), pathToPalette, "748", "749", Path.Combine(pathToSHPs, "spice0") },
new string[] { "--r8", Path.Combine(Platform.SupportDir, "Content/d2k/BLOXBAT.R8"), pathToPalette, "0", "799", Path.Combine(pathToTilesets, "BAT"), "--tileset" },
new string[] { "--r8", Path.Combine(Platform.SupportDir, "Content/d2k/BLOXBGBS.R8"), pathToPalette, "0", "799", Path.Combine(pathToTilesets, "BGBS"), "--tileset" },
new string[] { "--r8", Path.Combine(Platform.SupportDir, "Content/d2k/BLOXICE.R8"), pathToPalette, "0", "799", Path.Combine(pathToTilesets, "ICE"), "--tileset" },
new string[] { "--r8", Path.Combine(Platform.SupportDir, "Content/d2k/BLOXTREE.R8"), pathToPalette, "0", "799", Path.Combine(pathToTilesets, "TREE"), "--tileset" },
new string[] { "--r8", Path.Combine(Platform.SupportDir, "Content/d2k/BLOXWAST.R8"), pathToPalette, "0", "799", Path.Combine(pathToTilesets, "WAST"), "--tileset" },
////new string[] { "--r8", Path.Combine(Platform.SupportDir, "Content/d2k/BLOXXMAS.R8"), PathToPalette, "0", "799", Path.Combine(PathToTilesets, "XMAS"), "--tileset" },
};
var shpToCreate = new string[][]
{
new string[] { "--shp", Path.Combine(pathToSHPs, "rockcrater1.png"), "32" },
new string[] { "--shp", Path.Combine(pathToSHPs, "rockcrater2.png"), "32" },
new string[] { "--shp", Path.Combine(pathToSHPs, "sandcrater1.png"), "32" },
new string[] { "--shp", Path.Combine(pathToSHPs, "sandcrater2.png"), "32" },
new string[] { "--shp", Path.Combine(pathToSHPs, "spice0.png"), "32" },
};
var onError = (Action<string>)(s => Game.RunAfterTick(() =>
{
statusLabel.GetText = () => "Error: " + s;
backButton.IsDisabled = () => false;
retryButton.IsDisabled = () => false;
}));
var t = new Thread(_ =>
{
try
{
for (int i = 0; i < extractGameFiles.Length; i++)
{
progressBar.Percentage = i * 100 / extractGameFiles.Count();
statusLabel.GetText = () => "Extracting...";
Utility.Command.ConvertR8ToPng(extractGameFiles[i]);
}
for (int i = 0; i < shpToCreate.Length; i++)
{
progressBar.Percentage = i * 100 / shpToCreate.Count();
statusLabel.GetText = () => "Converting...";
Utility.Command.ConvertPngToShp(shpToCreate[i]);
File.Delete(shpToCreate[i][1]);
}
statusLabel.GetText = () => "Building tilesets...";
int c = 0;
string[] TilesetArray = new string[] { "BASE", "BAT", "BGBS", "ICE", "TREE", "WAST" };
foreach (string set in TilesetArray)
{
progressBar.Percentage = c * 100 / TilesetArray.Count();
File.Delete(Path.Combine(pathToTilesets, "{0}.tsx".F(set)));
File.Copy("mods/d2k/tilesets/{0}.tsx".F(set), Path.Combine(pathToTilesets, "{0}.tsx".F(set)));
// TODO: this is ugly: a GUI will open and close immediately after some delay
Process p = new Process();
ProcessStartInfo TilesetBuilderProcessStartInfo = new ProcessStartInfo("OpenRA.TilesetBuilder.exe", Path.Combine(pathToTilesets, "{0}.png".F(set)) + " 32 --export Content/d2k/Tilesets");
p.StartInfo = TilesetBuilderProcessStartInfo;
p.Start();
p.WaitForExit();
File.Delete(Path.Combine(pathToTilesets, "{0}.tsx".F(set)));
File.Delete(Path.Combine(pathToTilesets, "{0}.png".F(set)));
File.Delete(Path.Combine(pathToTilesets, "{0}.yaml".F(set.ToLower())));
File.Delete(Path.Combine(pathToTilesets, "{0}.pal".F(set.ToLower())));
c++;
}
Game.RunAfterTick(() =>
{
progressBar.Percentage = 100;
statusLabel.GetText = () => "Extraction and conversion complete.";
backButton.IsDisabled = () => false;
continueLoading();
});
}
catch
{
onError("Installation failed");
}
}) { IsBackground = true };
t.Start();
}
}
}

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@@ -1,67 +1,24 @@
crate:
idle: crates
Start: 0
idle: DATA.R8
Start: 102
ZOffset: -511
land: crates
Start: 0
Offset: -16,-16
land: DATA.R8
Start: 102
ZOffset: -511
Offset: -16,-16
spicebloom:
make:
Start: 0
make: DATA.R8
Start: 107
Length: 3
active:
Start: 2
Offset: -16,-16
active: DATA.R8
Start: 109
Length: 1
ZOffset: -511
idle:
Start: 2
Offset: -16,-16
idle: DATA.R8
Start: 109
ZOffset: -511
sandworm:
stand: wormsigns1
Start: 0
Length: *
run: wormsigns2
Start: 0
Facings: 15
Length: 1
die1: wormsigns3
Start: 0
Length: 1
die2: wormsigns3
Start: 0
Length: 1
die3: wormsigns3
Start: 0
Length: 1
die4: wormsigns3
Start: 0
Length: 1
die5: wormsigns3
Start: 0
Length: 1
die6: wormsigns3
Start: 0
Length: 1
die-crushed: wormsigns3
Start: 0
Length: 1
Tick: 1600
wormattack: wormjaw
Start: 0
Length: 15
plates:
idle:
Start: 0
Length: 6
scratched-idle:
Start: 0
Length: 6
damaged-idle:
Start: 0
Length: 6
critical-idle:
Start: 0
Length: 6
Offset: -16,-16

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@@ -1,3 +1,5 @@
# read bibs from DATA.R8
walla:
idle: DATA.R8
Frames: 2527, 2530, 2528, 2538, 2531, 2532, 2542, 2535, 2529, 2539, 2533, 2534, 2540, 2536, 2537, 2541