Add GrantConditionOnLineBuildDirection trait.
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@@ -800,6 +800,7 @@
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<Compile Include="Traits\Render\WithChargeAnimation.cs" />
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<Compile Include="Traits\Render\WithChargeOverlay.cs" />
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<Compile Include="WebServices.cs" />
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<Compile Include="Traits\Conditions\GrantConditionOnLineBuildDirection.cs" />
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<Compile Include="Traits\Conditions\LineBuildSegmentExternalCondition.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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@@ -15,6 +15,15 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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public enum LineBuildDirection { Unset, X, Y }
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public class LineBuildDirectionInit : IActorInit<LineBuildDirection>
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{
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[FieldFromYamlKey] readonly LineBuildDirection value = LineBuildDirection.Unset;
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public LineBuildDirectionInit() { }
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public LineBuildDirectionInit(LineBuildDirection init) { value = init; }
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public LineBuildDirection Value(World world) { return value; }
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}
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public class LineBuildParentInit : IActorInit<Actor[]>
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{
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[FieldFromYamlKey] public readonly string[] ParentNames = new string[0];
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@@ -0,0 +1,51 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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public class GrantConditionOnLineBuildDirectionInfo : ITraitInfo, Requires<LineBuildInfo>
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{
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[FieldLoader.Require]
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[GrantedConditionReference]
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[Desc("Condition to grant.")]
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public readonly string Condition = null;
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[FieldLoader.Require]
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[Desc("Line build direction to trigger the condition.")]
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public readonly LineBuildDirection Direction = LineBuildDirection.X;
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public object Create(ActorInitializer init) { return new GrantConditionOnLineBuildDirection(init, this); }
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}
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public class GrantConditionOnLineBuildDirection : INotifyCreated
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{
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readonly GrantConditionOnLineBuildDirectionInfo info;
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readonly LineBuildDirection direction;
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public GrantConditionOnLineBuildDirection(ActorInitializer init, GrantConditionOnLineBuildDirectionInfo info)
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{
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this.info = info;
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direction = init.Get<LineBuildDirectionInit>().Value(init.World);
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}
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void INotifyCreated.Created(Actor self)
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{
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if (direction != info.Direction)
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return;
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var conditionManager = self.TraitOrDefault<ConditionManager>();
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if (conditionManager != null && !string.IsNullOrEmpty(info.Condition))
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conditionManager.GrantCondition(self, info.Condition);
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}
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}
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}
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@@ -103,6 +103,7 @@ namespace OpenRA.Mods.Common.Traits
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new LocationInit(t.First),
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new OwnerInit(order.Player),
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new FactionInit(faction),
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new LineBuildDirectionInit(t.First.X == order.TargetLocation.X ? LineBuildDirection.Y : LineBuildDirection.X),
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new LineBuildParentInit(new[] { t.Second, placed })
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});
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}
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