Minor style & nit fixes
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@@ -31,11 +31,13 @@ namespace OpenRA
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readonly Dictionary<string, TileSet> tileSetCache = new Dictionary<string, TileSet>();
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readonly Dictionary<string, SequenceCache> sequenceCaches = new Dictionary<string, SequenceCache>();
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public Action OnProgress = () => { if (Game.modData != null && Game.modData.LoadScreen != null) Game.modData.LoadScreen.Display(); };
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public Action OnProgress;
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public RulesetCache(ModData modData)
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{
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this.modData = modData;
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OnProgress = () => { if (modData.LoadScreen != null) modData.LoadScreen.Display(); };
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}
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public Ruleset LoadDefaultRules()
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@@ -77,7 +79,7 @@ namespace OpenRA
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using (new PerfTimer("TileSets"))
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tileSets = LoadTileSets(tileSetCache, sequenceCaches, m.TileSets);
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var sequences = sequenceCaches.ToDictionary((kvp) => kvp.Key, (kvp) => new SequenceProvider(kvp.Value, map));
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var sequences = sequenceCaches.ToDictionary(kvp => kvp.Key, kvp => new SequenceProvider(kvp.Value, map));
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OnProgress();
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return new Ruleset(actors, weapons, voices, notifications, music, movies, tileSets, sequences);
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@@ -88,7 +90,7 @@ namespace OpenRA
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string[] files, List<MiniYamlNode> nodes,
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Func<MiniYamlNode, Dictionary<string, MiniYaml>, T> f)
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{
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string inputKey = string.Concat(string.Join("|", files), "|", nodes.WriteToString());
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var inputKey = string.Concat(string.Join("|", files), "|", nodes.WriteToString());
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var mergedNodes = files
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.Select(s => MiniYaml.FromFile(s))
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@@ -120,9 +122,7 @@ namespace OpenRA
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{
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TileSet t;
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if (itemCache.TryGetValue(file, out t))
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{
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items.Add(t.Id, t);
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}
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else
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{
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t = new TileSet(modData, file);
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